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ALL FACTIONS
CyberAcme

Gain Reputation

·Any teammate completing CyberAcme contracts
·Successfully Exfiltrating
·Activate TADs
·Engaging with Intercept Events
/// FACTION DOSSIER

CYBERACME

AGENT: ONI

CyberAcme Systems, Inc. sits at the intersection of software, hardware, and identity. They are responsible for the cybernetic infrastructure that allows human consciousness to be transferred into Runner shells — the technology that makes the entire Runner system possible. Their contracts focus on diagnostics, system audits, and resource collection to keep their networks running. In return, they offer Runners practical upgrades: faster cooldowns, larger inventories, and the kind of reliability that compounds over dozens of runs.

INTELLIGENCE BRIEF

CyberAcme monetizes the tech that keeps Runners coming back after every death. Their AI handler, Oni, manages day-to-day operations with cold efficiency. Beneath the corporate surface is a bleak implication: CyberAcme has accepted catastrophe as the status quo. They aren’t trying to fix what went wrong on Tau Ceti IV — they’re optimizing around it. For Runners who want their kit to feel smarter rather than deadlier, CyberAcme is the safest place to start.

UPGRADES
44
CONTRACTS
21
01UPGRADE TREE
18 UPGRADES · 6 CAPSTONES
6 / 6 CAPSTONE UPGRADES

Expansion

INVENTORYRank 3

Gain additional rows of vault capacity for the rest of the current season.

TIERRANKEFFECTCOST
I
Rank 3
Vault Size+8 Rows
2,500
12× Unstable Diode
II
Rank 7
Vault Size+8 Rows
4,000
22× Unstable Diode
12× Unstable Gunmetal
III
Rank 12
Vault Size+6 Rows
5,000
27× Unstable Diode
15× Unstable Gunmetal
IV
Rank 18
Vault Size+4 Rows
7,000
30× Unstable Diode
18× Unstable Gunmetal
V
Rank 28
Vault Size+4 Rows
10,000
50× Unstable Diode
30× Unstable Gunmetal
02REQUIRED MATERIALS
5 MATERIALS

Total materials required to fully upgrade this faction’s tree.

Credits
₵200,000
03CONTRACTS
Cryo Archive Contracts

Good Hatch

SINGLE RUNCRYO

There's a hatch I recall fondly. Of all the doors and access points and gates and vents, I liked it best. Give it a visit — somewhere up there. I don't remember where, but as you explore, maybe crack a vault.

OBJECTIVES

Open my favorite hatch (0/1)
40 REP
Solve a Vault (0/1)
40 REP

Up Your Arsenal

SINGLE RUNCRYO

Runners know the odds. As a specialized subspecies of mercenary, you plan for failure and future endeavors. Hence impressive arsenals stashed for future use — tools of the trade, just out there for the taking!

OBJECTIVES

Ransack the Arsenal (0/1)
120 REP
Solve a Vault (0/1)
120 REP

Runner Gunner

SINGLE RUNCRYO

You have competition. So many threats to your survival — none as lethal as your rival Runners. Take them apart, please. And a request, between your violence: crack a vault. I dare you.

OBJECTIVES

Flatline Runners (0/7)
40 REP
Solve a Vault (0/1)
40 REP

Servants of Death

SINGLE RUNCRYO

The UESC's puppets run on circuitry beholden to programming engineered with express intent to further tighten the grip of established power in a distant solar system. Silly things. I wish they could feel pain.

OBJECTIVES

Destroy UESC puppets (0/200)
40 REP
Solve a Vault (0/1)
40 REP

Cache Rules

SINGLE RUNCRYO

I've seen that you are comfortable taking what is not yours. Of course, possession dictates ownership — once acquired, what wasn't yours is, for an unspecified time until another lays claim, typically over your broken shell. And the cycle repeats.

OBJECTIVES

A hidden cache is waiting (??/??)
40 REP
Solve a Vault (0/1)
40 REP

Charge Up, Chill Out

SINGLE RUNCRYO

Not to brag, but doors are kinda my thing. That's why I know the majority of highly secured spaces have protective systems that require dedicated power and focused cooling. I also know we need to get you into those spaces. That's why batteries and coolant are as good as gold up here.

OBJECTIVES

Escape with Batteries and Full Coolants (0/14)
40 REP
Solve a Vault (0/1)
40 REP

Security Protocols

SINGLE RUNCRYO

Security Monitors aren't good company, but they are worth getting to know, if only selfishly. The more you understand this deck's systems and layout, the more comfortably you will move through its corridors. And everyone knows, spatial familiarity breeds lethality.

OBJECTIVES

Security Monitors are your friend (0/5)
40 REP
Solve a Vault (0/1)
40 REP
Priority Contracts

Welcome to Tau Ceti

PRIORITY
[1/2]

RANK 1

This is ONI, your mandatory support AI. Faster-than-light (FTL) communications are essential to your work with CyberAcme. FTL comms capabilities can be acquired from the radio towers set up across Perimeter.

OBJECTIVES

Defeat UESC in Perimeter (0/3)
90 REP
Scan FTL array at any UESC radio tower in Perimeter (0/1)
90 REP
Liaison Contracts

Introducing: NuCaloric

LIAISON

RANK 2

NuCaloric has a keen interest in reclaiming some value from their initial investment. Find and retrieve their lost data.

OBJECTIVES

Acquire NuCal Employee ID from infested building in Columns (0/1)
90 REP
Download employee data from terminal nearby (0/1)
90 REP

Introducing: Traxus

SINGLE RUNLIAISON

RANK 2

Traxus OffWorld Industries is interested in evaluating salvage opportunities across Tau Ceti IV. Any Runners who contribute may be eligible for competitive compensation packages.

OBJECTIVES

Hack terminal at Intersection, Complex, or Bio-Research (0/1)
90 REP
Acquire Shipping Manifest from UESC Commander (0/1)
90 REP
Scan the nearby stacked shipping container before it is picked up (0/1)
90 REP

Introducing: MIDA

LIAISON

RANK 3

MIDA, an antiestablishment group in conflict with the UESC, has challenged you to join their cause.

OBJECTIVES

Defeat UESC across Tau Ceti IV (0/15)
90 REP
Smash glass across Tau Ceti IV (0/20)
90 REP

Introducing: Arachne

LIAISON

RANK 5

Arachne, a fringe religious group, has expressed an interest in you. Engage in high-risk combat with other Runners to impress them.

OBJECTIVES

Deal damage to Runners (0/60)
90 REP
Down a Runner (0/1)
90 REP

Introducing: Sekiguchi

SINGLE RUNLIAISON

RANK 5

In Outpost, inject a Necrotic Sample found in Flight Control. Using a scanning booth in Orientation, scan your shell to log the effects of the stimulant.

OBJECTIVES

Inject Necrotic Sample in southern Flight Control (0/1)
90 REP
Scan your shell in a southeastern Orientation (0/1)
90 REP
Standard Contracts

Shell Games

STANDARD

Each Runner shell is equipped with a tactical ability that complements that shell's intended engagement style. Use the ability and defeat hostiles, especially Runners.

OBJECTIVES

Use tactical ability (0/2)
60 REP
Defeat hostiles [Runners++] (0/5)
Runners++60 REP

Value Proposition I

STANDARD

CyberAcme is seeking items of value recovered from around Tau Ceti. Valuables with the CyberAcme icon grant more progress.

OBJECTIVES

Exfil Valuables [CyAc treasures++] (0/6)
CyAc treasures++60 REP

Value Proposition II

STANDARD

CyberAcme is seeking items of value recovered from around Tau Ceti. Valuables with the CyberAcme icon grant more progress.

OBJECTIVES

Exfil Valuables [CyAc treasures++] (0/6)
CyAc treasures++60 REP

Value Proposition III

STANDARD

CyberAcme is seeking items of value recovered from around Tau Ceti. Valuables with the CyberAcme icon grant more progress.

OBJECTIVES

Exfil Valuables [CyAc treasures++] (0/6)
CyAc treasures++60 REP

Contained Analysis I

STANDARD

[placeholder] Standard contract description pending confirmed data.

Contained Analysis II

STANDARD

[placeholder] Standard contract description pending confirmed data.

Contained Analysis III

STANDARD

[placeholder] Standard contract description pending confirmed data.

Faction data is being actively verified against live game data. Some details may be adjusted as more information becomes available.