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ALL FACTIONS
Sekiguchi

Gain Reputation

·Any teammate completing Sekiguchi contracts
·Looting Bioprinters, Core Storage, and Crash Carts
·Engaging with Anomalous Extraction
·Defeating UESC Wardens
·Exfil with SekGen valuables
/// FACTION DOSSIER

SEKIGUCHI

AGENT: NONA

Sekiguchi Genetics is responsible for the Weaveform technology used to create the shell bodies that Runners inhabit. Where CyberAcme handles the digital side of consciousness transfer, Sekiguchi handles the biological — pushing human bodies past their limits for survival in harsh environments. Their contracts focus on retrieval, experimentation, and endurance in the most punishing zones of Tau Ceti IV. Sekiguchi favors durability, sustain, and survival through attrition rather than quick kills.

INTELLIGENCE BRIEF

Sekiguchi’s representative is Nona — a white, winged insect-like figure with red eyes and multiple arms. Of all the factions, Sekiguchi feels the most archaeological. They seem genuinely interested in understanding what Tau Ceti IV was, not just what resources it can still provide. Their Weaveworm patents underpin the entire Runner shell system, making them one of the most quietly powerful organizations on the planet despite their low profile.

UPGRADES
38
CONTRACTS
23
01UPGRADE TREE
24 UPGRADES · 6 CAPSTONES
6 / 6 CAPSTONE UPGRADES

TAC_AMP.EXE

STATRank 2

Tactical Recovery reduces the cooldown of your tactical and trait abilities.

TIERRANKEFFECTCOST
I
Rank 2
Tactical Recovery+30
750
16× Unstable Diode
II
Rank 14
Tactical Recovery+30
2,000
8× Paradox Circuit
30× Storage Drive
02REQUIRED MATERIALS
9 MATERIALS

Total materials required to fully upgrade this faction’s tree.

Credits
₵71,500
03CONTRACTS
Priority Contracts

Baseline Calibration

SINGLE RUNPRIORITY

RANK 1

Sekiguchi's combat shell research will directly benefit Runners like you. By completing baseline destructive self-testing, you consent to a Phase 1 NDA and expanded data harvesting.

OBJECTIVES

Take fall damage (0/40)
150 REP
Take damage from ticks (0/20)
150 REP
Overheat your shell (0/3)
150 REP

Parasitism

SINGLE RUNPRIORITY
[1/5]

RANK 2

Nona would like you to acquire a UESC combat optimization program, preferably with destructive means.

OBJECTIVES

Acquire combat data from UESC Ghosts on Processing rooftop (0/2)
150 REP
Acquire UESC Data Bank from Pinwheel Base center (0/1)
150 REP
Deliver UESC Data Bank to DCON (0/1)
150 REP

Co-Evolution

SINGLE RUNPRIORITY
[1/5]

RANK 8

Nona shows an unusually keen interest in Tau Ceti's colonial history. Specifically, the glimmers of older cyborg technology.

OBJECTIVES

[placeholder] objectives pending confirmed data (0/0)
150 REP
Standard Contracts

Precursors I

STANDARD

SekGen is modelling Tau Ceti processor evolution. Processors can be found in North Relay in Perimeter or in Outpost. Bring the processors to a DCON.

OBJECTIVES

Deliver circuit Salvage to DCON [higher rarity++] (0/8)
higher rarity++60 REP

End-Users I

SINGLE RUNSTANDARD

Demonstrate your skill with SekGen's shells. Defeat any hostiles; SekGen prioritizes Runner combat data.

OBJECTIVES

Defeat hostiles [Runners++] (0/5)
Runners++60 REP

End-Users II

STANDARD

Defeat hostiles with precision shots, especially Runners. Exfil with Implants or Cores for SekGen.

OBJECTIVES

Defeat hostiles [Runners++] (0/0)
Runners++60 REP
Exfil Implants or Cores (0/0)
60 REP

End-Users III

STANDARD

Defeat hostiles using any shell abilities. SekGen will favor elite combat data from UESC units.

OBJECTIVES

Defeat hostiles with shell abilities [UESC elites++] (0/0)
60 REP

Precursors II

STANDARD

SekGen wants computing Salvage. Drives can be found in South Relay in Perimeter, processors in North Relay or in Outpost. Bring all Salvage to a DCON.

OBJECTIVES

Deliver circuit Salvage to DCON [higher rarity++] (0/0)
higher rarity++60 REP

Precursors III

STANDARD

SekGen wants you to exfil with drives and bring processors to a DCON. Drives can be found in South Relay in Perimeter, processors in North Relay or in Outpost.

OBJECTIVES

Exfil Salvage [Sekiguchi Salvage++] (0/0)
Sekiguchi Salvage++60 REP

Can't Survive: Can't Fight I

STANDARD

[placeholder] Standard contract description pending confirmed data.

Can't Survive: Can't Fight II

STANDARD

[placeholder] Standard contract description pending confirmed data.

Can't Survive: Can't Fight III

STANDARD

[placeholder] Standard contract description pending confirmed data.

Value Proposition I

STANDARD

Recover Valuables of interest to SekGen and defeat any UESC you encounter. Valuables with the SekGen icon grant more progress.

OBJECTIVES

Exfil Valuables [SekGen treasures++] (0/0)
SekGen treasures++60 REP
Defeat UESC (0/0)
60 REP

Value Proposition II

STANDARD

Recover Valuables of interest to SekGen. Valuables with the SekGen icon grant more progress. Defeat any UESC; SekGen will favor commander combat data.

OBJECTIVES

Exfil Valuables [SekGen treasures++] (0/0)
SekGen treasures++60 REP
Defeat UESC [commanders++] (0/0)
60 REP

Value Proposition III

STANDARD

Recover Valuables of interest to SekGen. Valuables with the SekGen icon grant more progress. Defeat any UESC; SekGen will favor elite combat data.

OBJECTIVES

Exfil Valuables [SekGen treasures++] (0/0)
SekGen treasures++60 REP
Defeat UESC [elites++] (0/0)
60 REP

Faction data is being actively verified against live game data. Some details may be adjusted as more information becomes available.